QR Code Layer
QR Code layers generate scannable, machine-readable codes that can link to websites, encode text data, share contact information, or provide any string-based content. Perfect for modern board games, product packaging, educational materials, or any project where you need to bridge the physical and digital worlds.
This guide covers everything you need to know to create effective, scannable QR codes in your designs!
What is a QR Code Layer?
A QR Code layer automatically generates a two-dimensional barcode from the text or URL you provide. Unlike traditional barcodes that only store information horizontally, QR codes store data both horizontally and vertically, allowing them to hold much more information in a compact square format.
The beauty of QR Code layers in Component.Studio is that they're dynamic—you can use variables to generate unique codes for each card in your dataset. Imagine a deck of character cards where each one has a scannable code linking to that character's unique backstory page!
Core QR Code Properties
These properties control what your QR code contains and how it looks.
| Property | What It Does | Default |
|---|---|---|
| Text | The data to encode in your QR code. This can be any text, URL, or template variable. | https://component.studio |
| Background Color | The color of the QR code's background (the light areas between the dark modules) | White |
| Foreground Color | The color of the QR code's pattern (the dark modules that form the actual code) | Black |
| Error Correction | How much of the code can be damaged or obscured while remaining scannable | Low (L) |
The Text Property: What Can You Encode?
The Text property is incredibly versatile. Here's what you can put in your QR codes:
| Type of Data | Example | Use Case |
|---|---|---|
| Website URLs | https://example.com/rules |
Link to online rulebooks, product pages, or companion apps |
| Dynamic URLs | https://game.com/card/{{ row.id }} |
Unique pages for each card in your dataset |
| Plain Text | {{ row.secretMessage }} |
Hidden messages, puzzle clues, or game data |
| Contact Info (vCard) | BEGIN:VCARD<br>FN:John Doe<br>TEL:555-1234<br>END:VCARD |
Share contact information for characters or creators |
| WiFi Credentials | WIFI:S:NetworkName;T:WPA;P:password;; |
Event or venue QR codes for easy WiFi access |
| Email Address | mailto:support@example.com |
Quick feedback or support links |
| Phone Number | tel:+1-555-1234 |
Click-to-call functionality |
| SMS Message | sms:555-1234?body=Join the game! |
Pre-filled text messages |
https://mygame.com/player/{{ row.playerName }} will generate a different URL for each row in your data!
Understanding Error Correction Levels
Error correction is one of the most powerful features of QR codes. It allows the code to remain scannable even if parts of it are damaged, dirty, or obscured. The trade-off is that higher error correction creates more complex patterns (more "modules" or small squares).
| Level | Recovery Capability | When to Use It |
|---|---|---|
| Low (L) | Can recover from ~7% damage | Clean, protected environments where the code won't be handled much. Digital displays. Minimal data. |
| Medium (M) | Can recover from ~15% damage | Most general-purpose applications. Cards that will be shuffled and handled. Good balance. |
| Quality (Q) | Can recover from ~25% damage | Cards that might get worn or slightly damaged. When you want to add small logos or branding. |
| High (H) | Can recover from ~30% damage | Heavy use environments. Outdoor applications. When placing logos or images over the QR code. |
Example: Adding Your Logo
Want to place your game's logo in the center of your QR code? Use Error Correction Level H (High), which allows up to 30% of the code to be covered. Keep your logo small (no more than 20-25% of the total QR code area) and centered for best results.
Colors: Background and Foreground
While traditional QR codes are black on white, Component.Studio lets you customize both colors. However, there are important considerations:
| Color Combination | Scannability | Notes |
|---|---|---|
| Black on White | Excellent | The gold standard. Maximum contrast. Use this when scannability is critical. |
| Dark Blue on Light Yellow | Excellent | Brand-friendly while maintaining great contrast |
| Dark Red on White | Good | Works well, but test thoroughly |
| White on Black (Inverted) | Good | Most modern scanners handle this fine |
| Light Gray on White | Poor | Insufficient contrast—avoid this |
| Yellow on White | Poor | Low contrast—scanners will struggle |
Position and Size Properties
These properties control where your QR code appears and how large it is.
| Property | What It Does | Range | Default |
|---|---|---|---|
| X (Left) | Horizontal position from the left edge of your design | -9999 to 9999 pixels | Safe zone left |
| Y (Top) | Vertical position from the top edge of your design | -9999 to 9999 pixels | Safe zone top |
| Width | The width of the QR code | 1 to 10000 pixels | 300 |
| Height | The height of the QR code | 1 to 10000 pixels | 300 |
| Anchor | Which point of the layer the X/Y position refers to | 9 positions (corners and centers) | top-left |
QR Code Size Guidelines
Size matters with QR codes! Here are the critical sizing considerations:
| Data Length | Recommended Minimum Size | Example |
|---|---|---|
| Short URL (under 25 characters) | 2cm × 2cm | https://gm.me/abc123 |
| Regular URL (25-50 characters) | 2.5cm × 2.5cm | https://example.com/game/card/42 |
| Long URL (50-100 characters) | 3cm × 3cm | https://mygame.com/player-profile?id=12345&session=abc |
| vCard or complex data | 4cm × 4cm or larger | Contact information with multiple fields |
Square is Best
While Component.Studio allows you to set different width and height values, QR codes should always be square. The rendering engine automatically uses the larger of your width/height values to maintain the QR code's square aspect ratio, then scales it to fit your specified dimensions.
What Happens with Non-Square Dimensions?
If you set Width to 300 and Height to 200, the QR code will be rendered at 300×300 (using the larger dimension) and then scaled to fit. This ensures the QR code pattern remains intact and scannable, though it may appear slightly stretched vertically in this example.
Transform Properties
| Property | What It Does | Range | Default |
|---|---|---|---|
| Rotate | Rotates the QR code by a number of degrees | -360 to 360 | 0 |
| Rotate Around | The point around which rotation occurs | 9 positions (corners and centers) | middle-center |
Visibility and Layer Control
| Property | What It Does | Default |
|---|---|---|
| Render | Whether to display this layer. Set to false to hide without deleting. | true |
| Hide Overflow | Clips any content that extends beyond the layer's boundaries | false |
| Z-Index Enabled | Enables custom stacking order control | false |
| Z-Index | Controls stacking order when enabled (higher = on top) | 1000 |
Visual Effects
QR Code layers support Component.Studio's effects pipeline, allowing you to add visual polish while maintaining scannability.
Blending Effects
| Property | What It Does | Range/Options |
|---|---|---|
| Opacity | How transparent the QR code is | 0 (invisible) to 100 (solid) |
| Blend Mode | How the QR code blends with layers behind it | Normal, Multiply, Screen, Overlay, and 12 more modes |
Advanced Effects
Through the Visual Effects panel, you can add:
- Drop Shadow - Adds depth and makes the QR code stand out from the background
- Glow - Creates a luminous effect around the code
- Outline - Adds a stroke around the entire QR code
- Color Overlay - Applies a color tint over the code
- Color Adjustments - Fine-tune brightness, contrast, and saturation
- Blur - Softens the edges (use sparingly—too much blur = unscannable code!)
Best Practices for Scannable QR Codes
The Quiet Zone
QR codes need breathing room! The "quiet zone" is the empty space around the QR code that helps scanners identify where the code begins and ends.
Creating a Quiet Zone in Component.Studio
If your QR code layer is 300×300 pixels, set its position so there's at least 30 pixels of clear space on all sides. Don't place text, images, or other design elements right up against the QR code's edges.
Contrast is King
- Stick to high contrast: Dark foreground on light background (or vice versa)
- Test in grayscale: Convert your design to grayscale to verify contrast
- Avoid patterns: Don't place QR codes on busy backgrounds or textured areas
- Be careful with color: Some color combinations look good but scan poorly
Size Appropriately
- Minimum 2cm × 2cm for printed materials
- Larger is better when encoding long URLs or complex data
- Consider viewing distance: A QR code on a poster viewed from 2 meters away needs to be much larger than one on a business card
- Test at actual size: Print a test sheet at final size before committing to production
Error Correction Strategy
| Scenario | Recommended Level | Why |
|---|---|---|
| Digital displays only | L (Low) | Pristine viewing conditions, no physical wear |
| Standard game cards | M (Medium) | Balance between simplicity and durability |
| Heavily-used cards | Q (Quality) | Cards will get worn from shuffling and handling |
| QR code with logo overlay | H (High) | Need to compensate for obscured center area |
| Outdoor or rough environments | H (High) | Weather, dirt, and wear protection |
Testing is Essential
- Test with multiple devices (iPhone, Android, tablets)
- Test with different lighting conditions
- Test at actual printed size
- Test with both native camera apps and dedicated QR scanner apps
- If using colored QR codes, test extensively—not all scanners handle them equally
Creative Use Cases
Dynamic Game Content
Character Cards with Unique Links
Create a deck where each character card has a scannable code linking to their backstory:
https://mygame.com/character/{{ row.characterId }}
Players can scan the code to learn more without cluttering the card with text!
Hidden Information
Secret Messages
Use plain text in your QR codes to hide puzzle clues or secret messages:
{{ row.secretClue }}
Players must scan the code to reveal information that's not visible on the card itself.
Campaign Tracking
Track Game Sessions
Generate unique session IDs for each game:
https://tracker.mygame.com/session/{{ game.sessionId }}
Perfect for ongoing campaigns where progress is tracked online.
Product Information
Link to Rules or FAQs
https://mygame.com/rules/v2.0
Place a QR code on your game box or rulebook linking to the latest online rules, errata, or FAQ.
Dynamic Data with Variables
One of the most powerful features of QR Code layers in Component.Studio is the ability to use template variables. This means you can generate hundreds of unique QR codes from a single layer definition!
| Variable Expression | What It Does | Example Output |
|---|---|---|
{{ row.url }} |
Uses the "url" column from your dataset | Each row gets its own unique URL |
{{ row.name }} |
Uses the "name" column | Different text for each card |
https://game.com/{{ row.id }} |
Builds URL with row data | https://game.com/123 https://game.com/124 https://game.com/125 |
{{ row.teamColor }} could generate QR codes in different team colors based on your data.
Troubleshooting Common Issues
QR Code Won't Scan
Possible causes and solutions:
- Too small: Increase size to at least 2cm × 2cm when printed
- Low contrast: Make foreground darker or background lighter
- No quiet zone: Add white space around all edges
- Too much data: Shorten your URL or text, or increase the QR code size
- Heavy effects: Reduce blur, increase opacity, check blend mode
- Printing issues: Check print resolution (300 DPI minimum)
QR Code Looks Pixelated
QR codes are inherently pixelated—they're made of square modules! However, if it looks excessively blocky:
- Increase the Width and Height values for higher resolution
- Ensure your export/print resolution is at least 300 DPI
- Don't scale up QR codes after export—set the size in Component.Studio
Different Codes Generated for Same Data
This shouldn't happen! Component.Studio caches QR codes based on all properties (text, colors, error correction, size). If you're seeing different codes for identical settings:
- Check for invisible characters or spaces in your text field
- Verify error correction level is the same
- Ensure colors are specified consistently (e.g., "white" vs "#ffffff")
Layer Toolbar Features
The layer toolbar provides quick access to useful visualization tools:
| Button | Function |
|---|---|
| Eye Icon | Toggle layer visibility while designing (doesn't affect export) |
| Brim Icon | Show/hide the layer's boundary outline for precise positioning |
| Bounds Icon | Display detailed boundary information and measurements |
| More Menu | Access rename, delete, duplicate, move, and reorder functions |
Technical Specifications
QR Code Standards
Component.Studio generates QR codes following the ISO/IEC 18004 standard, ensuring maximum compatibility with all modern scanners and smartphones.
Module Structure
QR codes use square modules (the small squares that make up the pattern) with no rounding. This "radius: 0" approach provides the best scanning reliability across all devices.
Performance
QR codes are generated on-demand and cached for performance. The system maintains a cache of up to 50 QR codes, automatically clearing older entries as needed. This means rapid rendering for repeated designs while keeping memory usage reasonable.
Quick Reference Guide
| Task | How To Do It |
|---|---|
| Create a simple URL QR code | Set Text to your URL, use default black/white colors, Error Correction M |
| Make QR codes for each card | Use {{ row.columnName }} in the Text property |
| Brand colors for QR code | Set Foreground to dark brand color, Background to light brand color, test extensively |
| Add quiet zone | Position QR code with at least 10% margin on all sides |
| Maximize scannability | Use black/white, size 2-4cm, Error Correction M or Q, test on multiple devices |
| Add logo to center | Use Error Correction H, keep logo under 20% of QR area, test thoroughly |
Ready to create scannable magic!
Remember: When in doubt, test it out. Scan your QR codes with real devices before going to print.